Back-face filled method (Underfill)
What is back-face filled / underfill method?
Basically underfill is treating the lineart as a solid big shape filled with the line color, and move the lineart underneath the base color flat layer.
Traditional/common layer order:
lineart: common thin lines (Top)
|
textures / shading
|
color flat: define the mask area for textures and shades (Bottom)
Back-face filled / underfill method:
textures / shading (Top)
|
color flat: define the mask area for textures and shades
|
lineart: converted to a filled big shape (Bottom)
Using Back-face filled method, lineart can allows smooth merging transitions in line weight and creating a more 3D-like, volumetric look.
Applied Examples
Examples of back-face filled method for face can be found here:
@Vil_Rib shows how they managed to create clean face line with underfill method
@maoxyart shows example of changing line weight to achieve 3D inverted-hull-like face outline
Examples of back-face filled mascot & special effects:
@kawase1234567 generously shows many great examples on mascot, vfx, hair etc. to learn from.
- https://x.com/kawase1234567/status/1980611774144733265
- https://x.com/kawase1234567/status/1973233033647104085/video/1
Examples of underfill method for art layers cutting:
@meowao shows their PSD layers of female body texture